Import fbx/obj etc need to set up cycles principled shader instead of the old school materials
Keep image frame in the sequence
Add a way to precisely move, scale, and rotate stencils in Texture paint mode.
Unify Sculpt Brush system and improve interface
Add single vertex as Primitive mesh
ORBIT around CURSOR
Material override in Eevee please!
A True Retopology Shader for the Modeling Viewport
Using a different smooth brush with different strength setting.
Render Music add-on: bundle and enable
Activity